SmartAppDevelopers - "Easy to play yet challenging. HowsMyApp rates HyperBowl 5/5 for Entertainment and Value. Slide Gamer - "If you’re a fan of the original HyperBowl then there’s no doubt that you’ll love this portable version." Unity Insider - "This exotic mixture of parkour and bowling offers everything a casual gamer needs." NineOverTen - "an interesting diversion from typical bowling games on the iPhone" IViewApps - "HyperBowl is a 3D bowling app that reinvents the bowling game!" #Hyperbowl remastered teknoaxe portable Visit out Facebook page for the latest news. The HyperBowl Bug Reporting Hall of Fame: Special thanks to all our fans on the HyperBowl Facebook page for their support and enthusiasm HyperBowl is a trademark of Absolute Certainty Inc. Ischa Bijl, Raymond Chow, Frank Lin, Lien Luong, Adam Pavlakos, Ian Schwabe, Harrison Sotoloff, Elijah Taylor. Localization assistance provided by Veronique Gauthier (French), Ubinuri (Korean) and Raymond Chow (Chinese). This version of HyperBowl is built with the original HyperBowl art and sound assets licensed from Absolute Certainty, the Unity game engine from Unity Technologies, MacXWare FontLibrary, Noto fonts from Google Fonts, Selected U3D Japanese Font from Masashi Wada, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, Lens Flare and Simple Particle Pack by Unity Technologies, Flocks package from soodaq, Finger Gestures by Fatal Frog Software, Lean Localization from Carlos Wilkes, Universal Accessibility Plugin from MetalPop Games, iTween by Pixel Placement and NativeGallery by Süleyman Yasir Kula. New lanes utilize Mushroom Land from Manufactura 4k, Penelope from Unity Technologies, Campfire Pack from Dreamdev Studios and the Cartoon Snowboard Funpack from Stefan M. I remember playing this via the Plus! version and later the Arcade Edition port. Seeing it on the App Store recreated with Unity is a real treat. #Hyperbowl remastered teknoaxe portable.
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